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Level Designer

Crafting immersive worlds and unforgettable gaming experiences through innovative level design and environmental storytelling since 2011, I nearly graduated from Computer Science at one of the top universities in Romania with a major in AI. I am 28 years old and currently located in Bucharest, open for new opportunities.

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Featured Projects

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💀 Fast-Paced Deathmatch

Egyptian Fight Yard

Designed a fast-paced ancient setting with two well-defined bombsites, winding passages, and open plazas. Features an easy-to-learn structure, balanced cover, and quick rotation routes for dynamic engagements.

Source2 Multiplayer Bomb/Defusal
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💣 1hp Fun Mode

1hp_grenade

Created a tense 1HP arena centered around a single grenade pickup, set within a striking backdrop. Features tight spaces, quick reflex gameplay, and a dramatic environment that enhances the action.

Source2 Multiplayer Fun
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👁️ Urban Awp Map

3 Level AWP Map

Designed a visually striking map featuring three vertical levels, long sightlines, and an underground train that adds dynamic cover and movement opportunities within the environment.

Source Multiplayer Sniper
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λ Valve Standard Map

de_mesa

Developed a high-quality map built to Valve standards, featuring detailed environments, rich lighting, and numerous triggered events and scripted sequences that create an immersive and dynamic gameplay experience.

GoldSrc Multiplayer Bomb/Defusal
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🌋 The Volcano MOD

Top Half-Life Mod

The Volcano is a high-quality mod featuring a series of interconnected maps, detailed environments, and rich scripted sequences. It combines unique characters, custom entities, dynamic events, and atmospheric sounds and textures.

GoldSrc Singleplayer Campaign
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💀 HLDM Popular Map

hl_pyrozone

Designed one of the most popular HLDM maps, featuring three interconnected combat zones: a Crossfire-inspired arena, a fortified bunker complex, and a mountain pass with a moving train that adds dynamic gameplay opportunities.

GoldSrc Multiplayer Deathmatch

Core Competencies

⚙️

Game Engines

  • Unreal Engine 5
  • Source2 Engine
  • Source Engine
  • GoldSrc
🧊

3D Making

  • Valve Hammer Editor
  • Blender
  • Jed's Model Editor
  • Radgen
🛠️

Level Design

  • Gameplay Flow
  • Spatial Design
  • Lighting Design
  • Environmental Storytelling
🔧

Specialized Tools

  • Gimp
  • Wally Wad Editor
  • Zoner's HL Compile Tools
  • Winbspc

Let's Create Together